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Extra Terrestrials

Extra Terrestrials

Long Description:       

Extra Terrestrials

Save the Solar System! One on the most popular videogames ever were SpaceInvaders. Extra Terrestrials is the next step after Space Invaders. Whiletraveling through the solar system on your way back to Earth you suddenlyget attacked by Extra Terrestrials. You have to shoot down these littleyellow, green and red aliens – or the solar system is doomed!

Controls:

Shoot the Aliens by moving your laser guns horizontally and vertically.

Use the Up/Down/Left/Right Buttons or press 2, 8, 4 and 6 to move yourlaser gun. Press 5 to shoot your laser gun. You have a magazine of 4 shots(the remaining shots displayed). Try to shoot the laser gun exactly overthe planets to maximize your result. After cleaning up all the space youmust defend the next planet. But take care - more aliens will appear, andnot all alien can be eliminated by just one shot the yellow aliens need only one hitthe green aliens need two hits the read ones need three hits

Take care of your three chances, because if the aliens reach you laser gunyou loose one chance, and after loosing all your chances the game is over!

On Nokia 3650/7650: When you score a new high score you are pointed toenter you name for the High Score List.

Screenshots:

       

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players interested in this game are advised to look at one of the following games:

NineBall

19Solitaire

Mobile Games Market

$1.93 Billion Mobile Games Market Will Be Dominated By Few Key Players According to Alexander Resources

The mobile games market is set to become the single largest and most important mobile entertainment application in the wireless world according to a new report: "Winning and Losing in Mobile Games" now available from Alexander Resources, a leading research, consulting and education firm specializing in wireless communications.

According to this report, worldwide revenues from mobile games are forecasted to grow from just under $500 million in 2002 to nearly $2 billion by 2006. The introduction and acceptance of the new generation of game phones will be the key factor in fueling this growth. The growth of mobile games will also help drive expansion of other new, non-voice, data oriented wireless services.

But technical and business issues will limit the lion’s share of this market to a few large game developers and game phone manufacturers. While this market is expected to attract many game phone manufacturers, significant variations in the features and capabilities of each of their game phones will make it impossible for game developers to adapt, develop and support new or existing games to each one. This problem will be further compounded by wide variations in the wireless networks that these game phones operate on, each with their own standards and data rates. The result will be a market dominated by a very few phone manufacturers who can quickly flood the market with a few attractively priced game phones that play a number of the more popular games. The popularity of their phones will also allow them to establish exclusive to semi-exclusive relationships with a few well-established game developers.


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