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Exploring

Exploring 

Short Description:

You’re going to have a fascinating journey to far away lands for exploring rare minerals. Get over all the barriers and find the mineral! Good luck! Published by ZGroup Mobile (http://www.zgroup-mobile.com)

Long Description:

The goal of the game is to get a mineral that is on one of the flying islands. The player controls a robot. There are about 15 islands; the height of the mineral depends on the level on which the player is. To get the mineral the player has to jump from one island to another. If the island is farther than one jump form another the player can attach the robot to the island and approach as close as he needs. After the mineral is taken the player has to come down with it to the ground. The player will go to the next level after that.  Two types of monsters will disturb the player: some of them fly only on horizontal line at the definite altitude and some chase the player. The player has to avoid collisions with them, as the energy is limited. The player has to avoid breaking the bounds of the field too; it takes away energy from the robot. The player has to navigate with the help of a map. Published by ZGroup Mobile (http://www.zgroup-mobile.com)

Controls:

The game navigation depends on the model of the phone you play on. In any case the navigation key can be used. The game navigation for model Nokia 7650 is as follows: 2 – jump, 8 – attach the robot to the island, 4 – to the left, 6 – to the right, 5 – fire.

Screenshots:

         

developer phone games jeux mobiles cool phone games provider phone games midlet applications publisher mobile game mobile advergaming

adventure Mobile games

players interested in this game are advised to look at one of the following games:

SuperPool

BricksMix

Mobile Games Market Report

A new report published by the Wireless World Forum (W2F) values the Mobile games market at EUR 1.65 billion in 2006, rising from EUR 0.46 billion in 2003.

Graham Brown, Research Director at W2Forum says: "Our valuations are conservative in the face of the bullish forecasts offered in the last 6 months. We have seen figures as high as EUR 38.1 billion, but these just fly in the face of all historical evidence from the electronic games market and consumer spending figures."

It has taken over 20 years for the electronic games sector to grow into a EUR 20 billion industry. If we can draw any value from the experience of those we have surveyed and interviewed in this market it is that the industry has matured over a definable evolution curve that can provide perspective on the growth of the mobile games industry.

Asian markets provide a useful insight into the evolution of mobile data markets. Japan and Korea, two widely-cited success-stories when discussing the Mobile Games market, together currently represent 64% of the total value of the global mobile games market. Significantly, Japan accounts for over half of the total international market. Evidence of the size of these markets, corroborated with figures from local operators such as NTT DoCoMo, KDDI and Vodafone K.K., puts the current value of Mobile Games in these markets at EUR 400 million.

Brown adds, “It’s a common misconception to assume that the Mobile Games market in Japan is enjoying phenomenal success. The number of gamers is rising but excessive competition is driving down profitability and forcing consolidation.”

Understanding how the Japanese and Korean markets have developed has provided great insights into growth patterns applicable to Europe, Asia and North America.

“The markets in Europe and the U.S. have yet to enter this period of maturation, at the end of which lies profitability on the basis of operational effectiveness. Until then, companies need to implement ‘winning’ long term contingency plans to survive the period of excessive oversupply.”

W2F expects that growth in Europe and U.S. will be significant in the next 3 years and the US, although a late starter will narrow the gap on the rest of the world in terms of mobile gamers in the next 5 years. Despite Japan’s current dominance this will be eclipsed by China and the U.S. in 2006.


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