Balance
singh
How2Play
1. Help Balance Singh move to the end of
the rope without falling off.
2. Help him score points by balancing
with the wind playing his enemy and dodging
obstacles like tomatoes, eggs and rockets.
3. Help him whack birds with the stick
while they come in the way.
4. Play 4 levels and keep scoring points.
4 or LEFT for LEFT
6 or RIGHT for RIGHT:
Bicycle
begins moving when the stick is perpendicular to
the rope.
DOWN: 8 to duck.
FIRE
or 5: To score points by hitting eggs and
potatoes thrown by the spectators and birds with
the stick.
players interested in this game are advised to look at one of the following games: 19Solitaire UltimateSoccer
ZGroup Mobile
ZGroup Mobile is a developer and publisher of quality Mobile games and Applications using the new technologies equipped with mobile devices like: J2ME (Java 2 Micro Edition), Symbian, Mophun and BREW. We mainly work with content provider and handset manufacturers. We are also specialized in creating custom games and applications specific to clients needs. more
There are many factors differentiating mobile gaming from console and PC gaming include inherently smaller user interface, monochrome display capability standards, and limited distribution channels. This will make developing new content for these small and limited devices much more challenging. It will require special tricks and innovative ideas. However, hardware manufactures and service providers have been adopting new technologies to increase network capability, improve the user interface, and implement full-color enabled displays, which combined, creates a much broader line of products and improve the quality of products to live up to users demands and expectations. Java 2 Micro Edition™ (J2ME) is quickly becoming the de facto standard for wireless applications, and thus ZGroup Mobile has intently adapted J2ME as a development tool to give our products the advantage of being a device independent applications that could run on any kind of mobile device. ZGroup Mobile specializes in developing custom made single and multiplayer J2ME gaming products that are both affordable and a state-of-the-art. We are committed to developing a wide range of games categorized into many different genres that are custom tailored to appeal to an ever growing number of mobile game users worldwide. To achieve our goals we are mainly supporting the MIDP 1.0/MIDP
2.0 compatible devices, and we have a MIDP 1.0 compatible version of every application in our portfolio. But since the MIDP 1.0 specification is very limited, we use Manufacturers extensions (Nokia, Siemens, Motorola Extensions) to bring best quality mobile applications/games, and to provide the end user with the best entertainment he/she can get from his/her handset. We are also concentrating our efforts to bring real time multiplayer games
to the wireless world. Multiplayer games will get end-users the entertainment they were looking for, using the best capabilities handsets can offer; which is to communicate! Multiplayer games will also increase user traffic and net
ARPU for telecom companies.
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