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Hungry Snake

Hungry Snake 

Long Description:

Hungry Snake is a very interesting game, based on the classic “snake” games.
Your task is to steer a hungry snake through a labyrinth. If you feed the snake enough, you will go to the next level. You have to prevent the snake from eating his own tail, which becomes longer every time he eats something. There are numerous levels to finish, and every level is more interesting and harder to beat, than the previous one. But beware, because Hungry Snake is a game, which can keep you sticked to your cell phone for a long time!

Controls:

Your task is steering a hungry snake through a labyrinth. If you feed the snake enough, you will go to the next level. You have to prevent the snake from eating his own tail. Also remember about the ticking time. After losing all your lives, you will have a chance to continue. During the game pressing the star button (key *) causes the game to pause, and allows you to finish the game (key 0), restore your life (key #) if you are in a trap, or go back to the game. 
Steering: Up / Down (or keys 2 / 8), Left / Right (or keys 4 / 6). 

Screenshots:

         

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arcade Mobile games

players interested in this game are advised to look at one of the following games:

CrazyLines

19Solitaire

what is j2me?

The first edition for the Java platform was Java 2 Standard Edition (J2SE), which supported the development of desktop applications. The fundamental idea was to provide a language which supported platform-independent code.

Shortly after, a new edition was released, Java 2 Enterprise Edition (J2EE), providing support for large-scale, enterprise-wide applications.

As we enter the post-PC era, the market for network-connected consumer devices - such as smart mobile phones, televisions, VCRs and PDAs - is expected to grow at a phenomenal rate. In order to provide a compelling Java technology solution for these devices, Sun has introduced the latest addition to the Java platform: Java 2 Micro Edition (J2ME).

Within J2ME, there are two broad categories, known as configurations. Connected Device Configuration (CDC) is a set of APIs to support fixed devices such as a television set-top box. Connected Limited Device Configuration (CLDC) is a set of APIs targeted at devices that have limited processing power, display and memory. The majority of these devices will also be mobile.

On top of configurations are profiles. Profiles provide APIs for user interface design, network support, and persistent storage. The Mobile Information Device Profile (MIDP) is a set of Java APIs which, together with the CLDC, provides a complete J2ME application runtime environment targeted at mobile devices, such as mobile phones, pagers and entry level PDAs.


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