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Tronix2

Tronix2 

Long Description:

Do you remember the film "Tron" where a programmer was put into a computer?

And do you remember the scene where vehicles leaving light tracks were fighting.

 If so, you've got an opportunity to take part in such a fight in person.

 Well, perhaps not exactly in person as you need a mobile phone and the game "Tronix 2".

You move around a squared board where your vehicle leaves a light barrier.

Apart from that, on the board there may be various obstacles.

 The rules are easy - you mustn't hit any of them.

Perhaps you think that such a simple game isn't worth the candle but you can

 have a really great fun with this game, especially in the Two Players mode.

 In this game it's not only reflex that counts (although it is important) but you also have

 to think hard and make rapid decisions because a moment later it may be too late.

Tronix 2 is a continuation of great action game. The new version of game is significantly improved.

All graphics in game have been created from the beginning and they are much better, the game menu has

total new look and now its style is more adapted to the game character,

 algorithms of artificial intelligence have been improved, thanks to this, the game can be more fascinating.

Controls:

for one player: left/right - arrows or "1" "3"

for two players: player 1: left/right - "1" "*", player 2: left/right - "#" "3",pause/new game - FIRE

Screenshots:

   

developer mobile games MIDP2 games midlet games j2me games j2me applications distributor mobile games Mobile custom development

arcade Mobile games

players interested in this game are advised to look at one of the following games:

SpaceShips

3DTennis

Mobile Games Market

$1.93 Billion Mobile Games Market Will Be Dominated By Few Key Players According to Alexander Resources

The mobile games market is set to become the single largest and most important mobile entertainment application in the wireless world according to a new report: "Winning and Losing in Mobile Games" now available from Alexander Resources, a leading research, consulting and education firm specializing in wireless communications.

According to this report, worldwide revenues from mobile games are forecasted to grow from just under $500 million in 2002 to nearly $2 billion by 2006. The introduction and acceptance of the new generation of game phones will be the key factor in fueling this growth. The growth of mobile games will also help drive expansion of other new, non-voice, data oriented wireless services.

But technical and business issues will limit the lion’s share of this market to a few large game developers and game phone manufacturers. While this market is expected to attract many game phone manufacturers, significant variations in the features and capabilities of each of their game phones will make it impossible for game developers to adapt, develop and support new or existing games to each one. This problem will be further compounded by wide variations in the wireless networks that these game phones operate on, each with their own standards and data rates. The result will be a market dominated by a very few phone manufacturers who can quickly flood the market with a few attractively priced game phones that play a number of the more popular games. The popularity of their phones will also allow them to establish exclusive to semi-exclusive relationships with a few well-established game developers.


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