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Battle Blocks

Battle Blocks

Long Description:

Multiplayer Battle Blocks.

Battle Blocks is a tetris like game. The player has to guide the falling stones so that the blocks would form a continuous horizontal row.

The player can move the stone left, right and down. The stone can also be rotated left or right at a right angle.

When a good spot has been found, the stone can be dropped into position.

When you fill two rows, you send one row to your opponent.

You have the possibility to play board games on your mobile phone against other players from all over the world.

Everybody plays on his phone. The game will connect to our game server and we will find you a suitable opponent.

Test your skills against real opponents, gain points and improve your rankings.

Game contains on-line ranking, Inbox, Message Board.

Instructions:

- Download the game to your phone

- During the first execution, register yourself in our system

- Choose which game you want to play

- Wait for your opponent, he/she will be assigned to you as soon as possible

- Start playing

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multiplayer Mobile games

players interested in this game are advised to look at one of the following games:

3DTennis

BloodyFight

Mobile Games Market

$1.93 Billion Mobile Games Market Will Be Dominated By Few Key Players According to Alexander Resources

The mobile games market is set to become the single largest and most important mobile entertainment application in the wireless world according to a new report: "Winning and Losing in Mobile Games" now available from Alexander Resources, a leading research, consulting and education firm specializing in wireless communications.

According to this report, worldwide revenues from mobile games are forecasted to grow from just under $500 million in 2002 to nearly $2 billion by 2006. The introduction and acceptance of the new generation of game phones will be the key factor in fueling this growth. The growth of mobile games will also help drive expansion of other new, non-voice, data oriented wireless services.

But technical and business issues will limit the lion’s share of this market to a few large game developers and game phone manufacturers. While this market is expected to attract many game phone manufacturers, significant variations in the features and capabilities of each of their game phones will make it impossible for game developers to adapt, develop and support new or existing games to each one. This problem will be further compounded by wide variations in the wireless networks that these game phones operate on, each with their own standards and data rates. The result will be a market dominated by a very few phone manufacturers who can quickly flood the market with a few attractively priced game phones that play a number of the more popular games. The popularity of their phones will also allow them to establish exclusive to semi-exclusive relationships with a few well-established game developers.


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